PDF Ebook Minds Eye Theatre Core Rulebook, by Peter Woodworth
PDF Ebook Minds Eye Theatre Core Rulebook, by Peter Woodworth
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Minds Eye Theatre Core Rulebook, by Peter Woodworth
PDF Ebook Minds Eye Theatre Core Rulebook, by Peter Woodworth
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Product details
Series: MINDS EYE THEATRE
Hardcover: 343 pages
Publisher: White Wolf Publishing (July 18, 2005)
Language: English
ISBN-10: 1588465225
ISBN-13: 978-1588465221
Product Dimensions:
6.4 x 1.1 x 9.3 inches
Shipping Weight: 1.4 pounds (View shipping rates and policies)
Average Customer Review:
4.3 out of 5 stars
6 customer reviews
Amazon Best Sellers Rank:
#2,482,492 in Books (See Top 100 in Books)
After having played and/or storytold numerous versions and editions of White Wolf games, The World of Darkness Minds' Eye Theater book leaves me amazed and deeply impressed. This is where any LARP game should start. I say this, not because this is the core rulebook for MET, but because this is the best thing White Wolf has ever published.OK, I know that this is a big claim to make. Consider, however, that this book gives systems and background for where we all start: humans with no knowledge of the supernatural world. This book, in other words, gives characters a path into the WoD. The LARP games have matured into character-focused (as opposed to the systems focus of earlier editions) platforms to tell tales of personal horror. Gone is the meta-plot or cannon plot of earlier editions. The storyteller is encouraged to focus story and action around the characters as they slowly discover the WoD before getting drawn into one of the character types and actually become a supernatural being. This book is focused on role-players as opposed to gamers. Think about this. Of what does your game need more: jumbotrons showing kindred battles or involved, vital characters helping to drive the plot?This book shows what the best of LARP is all about. It is indespensible.
Exactly what I wanted. Great price.
From a mechanics standpoint, NWOD has its rules standardized and the various denizens are not as contradictory. As an OWOD enthusiast, its not comparable. As I have no other game option, I'm playing Requiem.
The typos are annoying and I absolutely hate some of the elements of NWoD. Having said that, the system is much more streamlined for LARPing and I really appreciate some of the mechanic fixes. Everything is fairly straight forward and easy to find, also a big plus. This is a good way to get started in role-playing.
Love it
There are a ton of typos and spelling error through out the book. However once you get past that the core rule system is easy to understand and fun to play. It is also a must if you wish to join White Wolf's world wide campaign.
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